| • Release Date: Released, but only showing at exhibits and festivals! |
| • Genre: Hardward |
| • Store Page: http://patrick-lemieux.com/projects/Octopad/ |
| • Developer: Patrick LeMieux |
| • Country of Origin: United States of America |
Patrick LeMieux is a media artist, game designer, and assistant professor in the Cinema and Digital Media Department at the University of California, Davis where he co-directs the Alt Ctrl Lab. Recent projects include Metagaming (https://manifold.umn.edu/project/metagaming), a co-authored book with Stephanie Boluk about the games we play in, on, around, and through videogames, and Platform Games (http://babycastles.com/Platform-Games), a solo exhibition at Babycastles about the strange ways people play with Super Mario Bros. For more information visit http://patrick-lemieux.com.
Patrick LeMieux is a title featured at [[ ]].
About Patrick LeMieux
Instead of one controller with eight buttons, what if there were eight controllers with one button each? Instead of a single-player experience, what if Tetris was a team sport? The Octopad is an alternative interface for the Nintendo Entertainment System that transforms classic titles like Super Mario Bros., The Legend of Zelda, and Tetris (or Yo! Noid, Gremlins 2, and Hatris) into cooperative puzzles and multiplayer parties for 4 to 8 people!
Inspired by the treasure trove of photoshopped interfaces that Richard van Tol and Barrie Ellis posted on the Game Accessibility Forums over ten years ago, the Octopad reimagines a historic platform in the paradigm of one-switch games designed by and for people with limited manual dexterity. Rather than thinking about accessibility as a single-player problem, this controller engages the social, political, and environmental aspects of videogames to change the way we play.